Lua documentation for the nCine, a cross-platform 2D game framework with an emphasis on performance
Modules
| ncine | The entry point for the Lua API of the nCine. |
| ncine.animated_sprite | The table containing animated sprite related functions. |
| ncine.app_configuration | The application configuration table |
| ncine.application | The table containing application related functions |
| ncine.audio_buffer | The table containing audio buffer related functions |
| ncine.audio_buffer_player | The table containing audio buffer player related functions. |
| ncine.audio_device | The table containing the audio device related functions |
| ncine.audio_effect | The table containing audio effect related functions |
| ncine.audio_effect_properties | The table containing audio effect properties related functions |
| ncine.audio_effect_slot | The table containing audio effect slot related functions |
| ncine.audio_filter | The table containing audio filter related functions |
| ncine.audio_player | The table containing audio player related functions |
| ncine.audio_stream_player | The table containing audio stream player related functions. |
| ncine.base_sprite | The table containing base sprite related functions. |
| ncine.camera | The table containing camera related functions |
| ncine.color | The table containing color related functions |
| ncine.drawable_node | The table containing drawable node related functions. |
| EFX_Presets | EFX Reverb presets |
| ncine.font | The table containing font related functions |
| ncine.frame_timer | The table containing frame timer related functions |
| ncine.fs | The table containing filesystem related functions |
| ncine.gfx_device | The table containing the graphics device related functions |
| ncine.hash64 | Utility methods to calculate a 64bit hash from strings or files |
| ncine.input | The table containing the input manager related functions |
| ncine.keys | A list of key symbols and modifiers |
| ncine.log | The table containing logging related functions |
| ncine.mesh_sprite | The table containing mesh sprite related functions. |
| ncinelua | Additional functions available in the Lua distribution of the nCine |
| ncine.particle_affector | The table containing particle affectors related functions |
| ncine.particle_system | The table containing particle system related functions. |
| ncine.rect | The table containing rectangle related functions |
| ncine.scenenode | The table containing scenenode related functions. |
| ncine.shader | The table containing shader related functions |
| ncine.shaderstate | The table containing shader state related functions |
| ncine.sprite | The table containing sprite related functions. |
| ncine.textnode | The table containing textnode related functions. |
| ncine.texture | The table containing texture related functions |
| ncine.timestamp | Timestamping related functions |
| ncine.vec2 | The table containing 2-components vector related functions |
| ncine.vec3 | The table containing 3-components vector related functions |
| ncine.vec4 | The table containing 4-components vector related functions |
| ncine.viewport | The table containing viewport related functions |
Topics
| readme.md |