nCine 2022.04.r504-20bd01e
A cross-platform 2D game engine
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ncine::AssetFile Member List

This is the complete list of members for ncine::AssetFile, including all inherited members.

AssetFile(const char *filename)ncine::AssetFileexplicit
assetPath(const char *path)ncine::AssetFilestatic
bufferPtr() constncine::IFileinlinevirtual
bufferPtr()ncine::IFileinlinevirtual
close() overridencine::AssetFilevirtual
closeDir(AAssetDir *assetDir) (defined in ncine::AssetFile)ncine::AssetFilestatic
createFileHandle(const char *filename)ncine::IFilestatic
createFromMemory(const char *bufferName, unsigned char *bufferPtr, unsigned long int bufferSize)ncine::IFilestatic
createFromMemory(const char *bufferName, const unsigned char *bufferPtr, unsigned long int bufferSize)ncine::IFilestatic
createFromMemory(unsigned char *bufferPtr, unsigned long int bufferSize)ncine::IFilestatic
createFromMemory(const unsigned char *bufferPtr, unsigned long int bufferSize)ncine::IFilestatic
createFromMemory(const char *bufferName, unsigned long int bufferSize)ncine::IFilestatic
createFromMemory(unsigned long int bufferSize)ncine::IFilestatic
createFromMemory(const char *bufferName, nctl::UniquePtr< unsigned char[]> buffer, unsigned long int bufferSize)ncine::IFilestatic
createFromMemory(nctl::UniquePtr< unsigned char[]> buffer, unsigned long int bufferSize)ncine::IFilestatic
fd() constncine::IFileinline
fileDescriptor_ncine::IFileprotected
filename() constncine::IFileinline
filename_ncine::IFileprotected
filePointer_ncine::IFileprotected
fileSize_ncine::IFileprotected
FileType enum namencine::IFile
IFile(const char *filename)ncine::IFileexplicit
initAssetManager(struct android_app *state)ncine::AssetFileinlinestatic
int16FromBE(uint16_t number)ncine::IFileinlinestatic
int16FromLE(uint16_t number)ncine::IFileinlinestatic
int32FromBE(uint32_t number)ncine::IFileinlinestatic
int32FromLE(uint32_t number)ncine::IFileinlinestatic
int64FromBE(uint64_t number)ncine::IFileinlinestatic
int64FromLE(uint64_t number)ncine::IFileinlinestatic
isOpened() const overridencine::AssetFilevirtual
length(const char *path)ncine::AssetFilestatic
MaxFilenameLengthncine::IFileprotectedstatic
nextFileName(AAssetDir *assetDir) (defined in ncine::AssetFile)ncine::AssetFilestatic
open(unsigned char mode) overridencine::AssetFilevirtual
openDir(const char *dirName) (defined in ncine::AssetFile)ncine::AssetFilestatic
Prefix (defined in ncine::AssetFile)ncine::AssetFilestatic
ptr() constncine::IFileinline
read(void *buffer, unsigned long int bytes) const overridencine::AssetFilevirtual
rewindDir(AAssetDir *assetDir) (defined in ncine::AssetFile)ncine::AssetFilestatic
seek(long int offset, int whence) const overridencine::AssetFilevirtual
setCloseOnDestruction(bool shouldCloseOnDestruction)ncine::IFileinline
shouldCloseOnDestruction_ncine::IFileprotected
size() constncine::IFileinline
tell() const overridencine::AssetFilevirtual
tryOpen(const char *path)ncine::AssetFilestatic
tryOpenDirectory(const char *path)ncine::AssetFilestatic
tryOpenFile(const char *path)ncine::AssetFilestatic
type() constncine::IFileinline
type_ncine::IFileprotected
write(const void *buffer, unsigned long int bytes) overridencine::AssetFileinlinevirtual
~AssetFile() override (defined in ncine::AssetFile)ncine::AssetFile
~IFile() (defined in ncine::IFile)ncine::IFileinlinevirtual