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nCine 2022.04.r504-20bd01e
A cross-platform 2D game engine
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This is the complete list of members for ncine::AssetFile, including all inherited members.
AssetFile(const char *filename) | ncine::AssetFile | explicit |
assetPath(const char *path) | ncine::AssetFile | static |
bufferPtr() const | ncine::IFile | inlinevirtual |
bufferPtr() | ncine::IFile | inlinevirtual |
close() override | ncine::AssetFile | virtual |
closeDir(AAssetDir *assetDir) (defined in ncine::AssetFile) | ncine::AssetFile | static |
createFileHandle(const char *filename) | ncine::IFile | static |
createFromMemory(const char *bufferName, unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const char *bufferName, const unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const char *bufferName, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const char *bufferName, nctl::UniquePtr< unsigned char[]> buffer, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(nctl::UniquePtr< unsigned char[]> buffer, unsigned long int bufferSize) | ncine::IFile | static |
fd() const | ncine::IFile | inline |
fileDescriptor_ | ncine::IFile | protected |
filename() const | ncine::IFile | inline |
filename_ | ncine::IFile | protected |
filePointer_ | ncine::IFile | protected |
fileSize_ | ncine::IFile | protected |
FileType enum name | ncine::IFile | |
IFile(const char *filename) | ncine::IFile | explicit |
initAssetManager(struct android_app *state) | ncine::AssetFile | inlinestatic |
int16FromBE(uint16_t number) | ncine::IFile | inlinestatic |
int16FromLE(uint16_t number) | ncine::IFile | inlinestatic |
int32FromBE(uint32_t number) | ncine::IFile | inlinestatic |
int32FromLE(uint32_t number) | ncine::IFile | inlinestatic |
int64FromBE(uint64_t number) | ncine::IFile | inlinestatic |
int64FromLE(uint64_t number) | ncine::IFile | inlinestatic |
isOpened() const override | ncine::AssetFile | virtual |
length(const char *path) | ncine::AssetFile | static |
MaxFilenameLength | ncine::IFile | protectedstatic |
nextFileName(AAssetDir *assetDir) (defined in ncine::AssetFile) | ncine::AssetFile | static |
open(unsigned char mode) override | ncine::AssetFile | virtual |
openDir(const char *dirName) (defined in ncine::AssetFile) | ncine::AssetFile | static |
Prefix (defined in ncine::AssetFile) | ncine::AssetFile | static |
ptr() const | ncine::IFile | inline |
read(void *buffer, unsigned long int bytes) const override | ncine::AssetFile | virtual |
rewindDir(AAssetDir *assetDir) (defined in ncine::AssetFile) | ncine::AssetFile | static |
seek(long int offset, int whence) const override | ncine::AssetFile | virtual |
setCloseOnDestruction(bool shouldCloseOnDestruction) | ncine::IFile | inline |
shouldCloseOnDestruction_ | ncine::IFile | protected |
size() const | ncine::IFile | inline |
tell() const override | ncine::AssetFile | virtual |
tryOpen(const char *path) | ncine::AssetFile | static |
tryOpenDirectory(const char *path) | ncine::AssetFile | static |
tryOpenFile(const char *path) | ncine::AssetFile | static |
type() const | ncine::IFile | inline |
type_ | ncine::IFile | protected |
write(const void *buffer, unsigned long int bytes) override | ncine::AssetFile | inlinevirtual |
~AssetFile() override (defined in ncine::AssetFile) | ncine::AssetFile | |
~IFile() (defined in ncine::IFile) | ncine::IFile | inlinevirtual |