nCine 2025.06.r503-ff15d8d
A cross-platform 2D game engine
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ncine::AudioBuffer Member List

This is the complete list of members for ncine::AudioBuffer, including all inherited members.

AudioBuffer()ncine::AudioBuffer
AudioBuffer(const char *bufferName, const unsigned char *bufferPtr, unsigned long int bufferSize)ncine::AudioBuffer
AudioBuffer(const char *filename)ncine::AudioBufferexplicit
AudioBuffer(AudioBuffer &&other)ncine::AudioBuffer
bufferId() constncine::AudioBufferinline
bufferSize() constncine::AudioBufferinline
bytesPerSample() constncine::AudioBufferinline
duration() constncine::AudioBufferinline
Format enum name (defined in ncine::AudioBuffer)ncine::AudioBuffer
frequency() constncine::AudioBufferinline
fromId(unsigned int id)ncine::Objectstatic
id() constncine::Objectinline
init(const char *name, Format format, int frequency)ncine::AudioBuffer
loadFromFile(const char *filename) (defined in ncine::AudioBuffer)ncine::AudioBuffer
loadFromMemory(const char *bufferName, const unsigned char *bufferPtr, unsigned long int bufferSize) (defined in ncine::AudioBuffer)ncine::AudioBuffer
loadFromSamples(const unsigned char *bufferPtr, unsigned long int bufferSize)ncine::AudioBuffer
MaxNameLengthncine::Objectstatic
name() constncine::Object
numChannels() constncine::AudioBufferinline
numSamples() constncine::AudioBufferinline
Object(ObjectType type)ncine::Objectexplicit
Object(ObjectType type, const char *name)ncine::Object
Object(Object &&other)ncine::Object
Object(const Object &other)ncine::Objectprotected
ObjectType enum namencine::Object
operator=(AudioBuffer &&other)ncine::AudioBuffer
ncine::Object::operator=(Object &&other)ncine::Object
setName(const char *name)ncine::Object
sType() (defined in ncine::AudioBuffer)ncine::AudioBufferinlinestatic
type() constncine::Objectinline
type_ncine::Objectprotected
~AudioBuffer() override (defined in ncine::AudioBuffer)ncine::AudioBuffer
~Object()ncine::Objectvirtual