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nCine 2022.04.r504-20bd01e
A cross-platform 2D game engine
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This is the complete list of members for ncine::IFile, including all inherited members.
bufferPtr() const | ncine::IFile | inlinevirtual |
bufferPtr() | ncine::IFile | inlinevirtual |
close()=0 | ncine::IFile | pure virtual |
createFileHandle(const char *filename) | ncine::IFile | static |
createFromMemory(const char *bufferName, unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const char *bufferName, const unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const unsigned char *bufferPtr, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const char *bufferName, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(const char *bufferName, nctl::UniquePtr< unsigned char[]> buffer, unsigned long int bufferSize) | ncine::IFile | static |
createFromMemory(nctl::UniquePtr< unsigned char[]> buffer, unsigned long int bufferSize) | ncine::IFile | static |
fd() const | ncine::IFile | inline |
fileDescriptor_ | ncine::IFile | protected |
filename() const | ncine::IFile | inline |
filename_ | ncine::IFile | protected |
filePointer_ | ncine::IFile | protected |
fileSize_ | ncine::IFile | protected |
FileType enum name | ncine::IFile | |
IFile(const char *filename) | ncine::IFile | explicit |
int16FromBE(uint16_t number) | ncine::IFile | inlinestatic |
int16FromLE(uint16_t number) | ncine::IFile | inlinestatic |
int32FromBE(uint32_t number) | ncine::IFile | inlinestatic |
int32FromLE(uint32_t number) | ncine::IFile | inlinestatic |
int64FromBE(uint64_t number) | ncine::IFile | inlinestatic |
int64FromLE(uint64_t number) | ncine::IFile | inlinestatic |
isOpened() const | ncine::IFile | virtual |
MaxFilenameLength | ncine::IFile | protectedstatic |
open(unsigned char mode)=0 | ncine::IFile | pure virtual |
ptr() const | ncine::IFile | inline |
read(void *buffer, unsigned long int bytes) const =0 | ncine::IFile | pure virtual |
seek(long int offset, int whence) const =0 | ncine::IFile | pure virtual |
setCloseOnDestruction(bool shouldCloseOnDestruction) | ncine::IFile | inline |
shouldCloseOnDestruction_ | ncine::IFile | protected |
size() const | ncine::IFile | inline |
tell() const =0 | ncine::IFile | pure virtual |
TextureSaverPng | ncine::IFile | friend |
type() const | ncine::IFile | inline |
type_ | ncine::IFile | protected |
write(const void *buffer, unsigned long int bytes)=0 | ncine::IFile | pure virtual |
~IFile() (defined in ncine::IFile) | ncine::IFile | inlinevirtual |