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nCine 2026.08.r1-e9a2342
A cross-platform 2D game engine
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This is the complete list of members for ncine::MouseState, including all inherited members.
| buttonJustPressed_ (defined in ncine::MouseState) | ncine::MouseState | protected |
| buttonJustReleased_ (defined in ncine::MouseState) | ncine::MouseState | protected |
| isButtonDown(MouseButton button) const =0 | ncine::MouseState | pure virtual |
| isButtonPressed(MouseButton button) const | ncine::MouseState | inline |
| isButtonReleased(MouseButton button) const | ncine::MouseState | inline |
| MouseState() (defined in ncine::MouseState) | ncine::MouseState | inline |
| NumButtons (defined in ncine::MouseState) | ncine::MouseState | protectedstatic |
| resetJustPressedReleased() (defined in ncine::MouseState) | ncine::MouseState | inlineprotected |
| x | ncine::MouseState | |
| y | ncine::MouseState |