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nCine 2025.06.r503-24a4688
A cross-platform 2D game engine
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This is the complete list of members for ncine::Vector3< T >, including all inherited members.
convertType(const Vector3< S > &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | static |
convertType(const Vector3< S > &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
cross (defined in ncine::Vector3< T >) | ncine::Vector3< T > | friend |
data() (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
data() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
dot (defined in ncine::Vector3< T >) | ncine::Vector3< T > | friend |
length() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
normalize() (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
normalized() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator!=(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator*(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator*(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator* (defined in ncine::Vector3< T >) | ncine::Vector3< T > | friend |
operator*=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator*=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator+(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator+(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator+=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator+=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator-() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator-(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator-(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator-=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator-=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator/(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator/(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator/=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator/=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator=(const Vector3 &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator==(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator[](unsigned int index) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
operator[](unsigned int index) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
set(T xx, T yy, T zz) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
sqrLength() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
toVector2() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
Vector3() (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
Vector3(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inlineexplicit |
Vector3(T xx, T yy, T zz) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
Vector3(const Vector3 &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
Vector3(const Vector2< T > &other, T zz) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
x (defined in ncine::Vector3< T >) | ncine::Vector3< T > | |
XAxis | ncine::Vector3< T > | static |
y (defined in ncine::Vector3< T >) | ncine::Vector3< T > | |
YAxis | ncine::Vector3< T > | static |
z (defined in ncine::Vector3< T >) | ncine::Vector3< T > | |
ZAxis | ncine::Vector3< T > | static |
Zero | ncine::Vector3< T > | static |