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nCine 2025.12.r527-a50d8f0
A cross-platform 2D game engine
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This is the complete list of members for ncine::Vector3< T >, including all inherited members.
| convertType(const Vector3< S > &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | static |
| convertType(const Vector3< S > &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| cross (defined in ncine::Vector3< T >) | ncine::Vector3< T > | friend |
| data() (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| data() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| dot (defined in ncine::Vector3< T >) | ncine::Vector3< T > | friend |
| length() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| normalize() (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| normalized() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator!=(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator*(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator*(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator* (defined in ncine::Vector3< T >) | ncine::Vector3< T > | friend |
| operator*=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator*=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator+(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator+(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator+=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator+=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator-() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator-(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator-(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator-=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator-=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator/(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator/(T s) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator/=(const Vector3 &v) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator/=(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator=(const Vector3 &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator==(const Vector3 &v) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator[](unsigned int index) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| operator[](unsigned int index) const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| set(T xx, T yy, T zz) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| sqrLength() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| toVector2() const (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| Vector3() (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| Vector3(T s) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inlineexplicit |
| Vector3(T xx, T yy, T zz) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| Vector3(const Vector3 &other) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| Vector3(const Vector2< T > &other, T zz) (defined in ncine::Vector3< T >) | ncine::Vector3< T > | inline |
| x (defined in ncine::Vector3< T >) | ncine::Vector3< T > | |
| XAxis | ncine::Vector3< T > | static |
| y (defined in ncine::Vector3< T >) | ncine::Vector3< T > | |
| YAxis | ncine::Vector3< T > | static |
| z (defined in ncine::Vector3< T >) | ncine::Vector3< T > | |
| ZAxis | ncine::Vector3< T > | static |
| Zero | ncine::Vector3< T > | static |