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nCine 2025.08.r507-936d9b8
A cross-platform 2D game engine
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This is the complete list of members for ncine::Vector4< T >, including all inherited members.
| convertType(const Vector4< S > &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | static |
| convertType(const Vector4< S > &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| data() (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| data() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| dot (defined in ncine::Vector4< T >) | ncine::Vector4< T > | friend |
| length() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| normalize() (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| normalized() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator!=(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator*(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator*(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator* (defined in ncine::Vector4< T >) | ncine::Vector4< T > | friend |
| operator*=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator*=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator+(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator+(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator+=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator+=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator-() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator-(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator-(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator-=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator-=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator/(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator/(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator/=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator/=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator=(const Vector4 &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator==(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator[](unsigned int index) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| operator[](unsigned int index) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| set(T xx, T yy, T zz, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| sqrLength() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| toVector2() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| toVector3() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| Vector4() (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| Vector4(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inlineexplicit |
| Vector4(T xx, T yy, T zz, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| Vector4(const Vector4 &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| Vector4(const Vector3< T > &other, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| Vector4(const Vector2< T > &other, T zz, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
| w (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
| WAxis | ncine::Vector4< T > | static |
| x (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
| XAxis | ncine::Vector4< T > | static |
| y (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
| YAxis | ncine::Vector4< T > | static |
| z (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
| ZAxis | ncine::Vector4< T > | static |
| Zero | ncine::Vector4< T > | static |