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nCine
2025.04.r498-9d36345
A cross-platform 2D game engine
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This is the complete list of members for ncine::Vector4< T >, including all inherited members.
convertType(const Vector4< S > &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | static |
convertType(const Vector4< S > &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
data() (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
data() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
dot (defined in ncine::Vector4< T >) | ncine::Vector4< T > | friend |
length() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
normalize() (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
normalized() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator*(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator*(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator* (defined in ncine::Vector4< T >) | ncine::Vector4< T > | friend |
operator*=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator*=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator+(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator+(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator+=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator+=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator-() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator-(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator-(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator-=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator-=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator/(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator/(T s) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator/=(const Vector4 &v) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator/=(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator=(const Vector4 &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator==(const Vector4 &v) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator[](unsigned int index) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
operator[](unsigned int index) const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
set(T xx, T yy, T zz, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
sqrLength() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
toVector2() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
toVector3() const (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
Vector4() (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
Vector4(T s) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inlineexplicit |
Vector4(T xx, T yy, T zz, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
Vector4(const Vector4 &other) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
Vector4(const Vector3< T > &other, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
Vector4(const Vector2< T > &other, T zz, T ww) (defined in ncine::Vector4< T >) | ncine::Vector4< T > | inline |
w (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
WAxis | ncine::Vector4< T > | static |
x (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
XAxis | ncine::Vector4< T > | static |
y (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
YAxis | ncine::Vector4< T > | static |
z (defined in ncine::Vector4< T >) | ncine::Vector4< T > | |
ZAxis | ncine::Vector4< T > | static |
Zero | ncine::Vector4< T > | static |