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nCine 2025.07.r505-7e70e87
A cross-platform 2D game engine
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This is the complete list of members for nctl::IAllocator, including all inherited members.
allocate(size_t bytes, uint8_t alignment) | nctl::IAllocator | inline |
allocate(size_t bytes) (defined in nctl::IAllocator) | nctl::IAllocator | inline |
allocateFunc_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
AllocateFunction typedef (defined in nctl::IAllocator) | nctl::IAllocator | |
base() const | nctl::IAllocator | inline |
base_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
copyOnReallocation() const | nctl::IAllocator | inline |
copyOnReallocation_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
deallocate(void *ptr) | nctl::IAllocator | inline |
deallocateFunc_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
DeallocateFunction typedef (defined in nctl::IAllocator) | nctl::IAllocator | |
DefaultAlignment | nctl::IAllocator | static |
deleteArray(T *ptr) (defined in nctl::IAllocator) | nctl::IAllocator | |
deleteObject(T *ptr) (defined in nctl::IAllocator) | nctl::IAllocator | |
freeMemory() const | nctl::IAllocator | inline |
IAllocator(const char *name, AllocateFunction allocFunc, ReallocateFunction reallocFunc, DeallocateFunction deallocFunc) (defined in nctl::IAllocator) | nctl::IAllocator | inline |
IAllocator(const char *name, AllocateFunction allocFunc, ReallocateFunction reallocFunc, DeallocateFunction deallocFunc, size_t size, void *base) (defined in nctl::IAllocator) | nctl::IAllocator | |
MaxNameLength | nctl::IAllocator | static |
name() const | nctl::IAllocator | inline |
name_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
newArray(size_t numElements) (defined in nctl::IAllocator) | nctl::IAllocator | |
newObject(Args &&... args) (defined in nctl::IAllocator) | nctl::IAllocator | |
numAllocations() const | nctl::IAllocator | inline |
numAllocations_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
ProxyAllocator (defined in nctl::IAllocator) | nctl::IAllocator | friend |
reallocate(void *ptr, size_t bytes, uint8_t alignment) | nctl::IAllocator | |
reallocate(void *ptr, size_t bytes) (defined in nctl::IAllocator) | nctl::IAllocator | inline |
reallocateFunc_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
ReallocateFunction typedef (defined in nctl::IAllocator) | nctl::IAllocator | |
setCopyOnReallocation(bool value) | nctl::IAllocator | inline |
size() const | nctl::IAllocator | inline |
size_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |
usedMemory() const | nctl::IAllocator | inline |
usedMemory_ (defined in nctl::IAllocator) | nctl::IAllocator | protected |