nCine 2025.06.r503-24a4688
A cross-platform 2D game engine
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ncine::IAudioPlayer Member List

This is the complete list of members for ncine::IAudioPlayer, including all inherited members.

airAbsorptionFactor_ncine::IAudioPlayerprotected
ALAudioDevice (defined in ncine::IAudioPlayer)ncine::IAudioPlayerfriend
applySourceProperties()ncine::IAudioPlayerprotected
auxFilterId_ncine::IAudioPlayerprotected
bufferId() const =0ncine::IAudioPlayerpure virtual
bufferSize() const =0ncine::IAudioPlayerpure virtual
bytesPerSample() const =0ncine::IAudioPlayerpure virtual
coneInnerAngle() constncine::IAudioPlayerinline
coneInnerAngle_ncine::IAudioPlayerprotected
coneOuterAngle() constncine::IAudioPlayerinline
coneOuterAngle_ncine::IAudioPlayerprotected
coneOuterGain() constncine::IAudioPlayerinline
coneOuterGain_ncine::IAudioPlayerprotected
coneOuterGainHF_ncine::IAudioPlayerprotected
DefaultAirAbsorptionFactor (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
DefaultConeAngle (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
DefaultConeOuterGain (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
DefaultConeOuterGainHF (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
DefaultGain (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
DefaultPitch (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
DefaultRoomRolloffFactor (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
directFilterId_ncine::IAudioPlayerprotected
direction() constncine::IAudioPlayerinline
direction_ncine::IAudioPlayerprotected
duration() const =0ncine::IAudioPlayerpure virtual
effectSlotId_ncine::IAudioPlayerprotected
frequency() const =0ncine::IAudioPlayerpure virtual
fromId(unsigned int id)ncine::Objectstatic
gain() constncine::IAudioPlayerinline
gain_ncine::IAudioPlayerprotected
hasSource() constncine::IAudioPlayer
IAudioPlayer(ObjectType type, const char *name) (defined in ncine::IAudioPlayer)ncine::IAudioPlayer
IAudioPlayer(ObjectType type) (defined in ncine::IAudioPlayer)ncine::IAudioPlayer
IAudioPlayer(IAudioPlayer &&)=defaultncine::IAudioPlayer
id() constncine::Objectinline
isLooping() constncine::IAudioPlayerinline
isLooping_ncine::IAudioPlayerprotected
isPaused() constncine::IAudioPlayerinline
isPlaying() constncine::IAudioPlayerinline
isSourceLocked() constncine::IAudioPlayerinline
isStopped() constncine::IAudioPlayerinline
MaxAirAbsorptionFactor (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MaxConeAngle (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MaxConeOuterGain (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MaxConeOuterGainHF (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MaxGain (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MaxNameLengthncine::Objectstatic
MaxPitch (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MaxRoomRolloffFactor (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MinAirAbsorptionFactor (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MinConeAngle (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MinConeOuterGain (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MinConeOuterGainHF (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MinGain (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MinPitch (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
MinRoomRolloffFactor (defined in ncine::IAudioPlayer)ncine::IAudioPlayerstatic
name() constncine::Object
numChannels() const =0ncine::IAudioPlayerpure virtual
numSamples() const =0ncine::IAudioPlayerpure virtual
Object(ObjectType type)ncine::Objectexplicit
Object(ObjectType type, const char *name)ncine::Object
Object(Object &&other)ncine::Object
Object(const Object &other)ncine::Objectprotected
ObjectType enum namencine::Object
operator=(IAudioPlayer &&)=defaultncine::IAudioPlayer
ncine::Object::operator=(Object &&other)ncine::Object
pause()=0ncine::IAudioPlayerpure virtual
pitch() constncine::IAudioPlayerinline
pitch_ncine::IAudioPlayerprotected
play()=0ncine::IAudioPlayerpure virtual
PlayerState enum namencine::IAudioPlayer
position() constncine::IAudioPlayerinline
position_ncine::IAudioPlayerprotected
roomRooloffFactor_ncine::IAudioPlayerprotected
sampleOffset() constncine::IAudioPlayer
setConeInnerAngle(float coneAngle)ncine::IAudioPlayer
setConeOuterAngle(float coneAngle)ncine::IAudioPlayer
setConeOuterGain(float gain)ncine::IAudioPlayer
setDirection(const Vector3f &direction)ncine::IAudioPlayer
setDirection(float x, float y, float z)ncine::IAudioPlayer
setGain(float gain)ncine::IAudioPlayer
setLooping(bool isLooping)ncine::IAudioPlayerinline
setName(const char *name)ncine::Object
setPitch(float pitch)ncine::IAudioPlayer
setPosition(const Vector3f &position)ncine::IAudioPlayer
setPosition(float x, float y, float z)ncine::IAudioPlayer
setSampleOffset(int offset)ncine::IAudioPlayer
setSourceLocked(bool sourceLocked)ncine::IAudioPlayer
setVelocity(const Vector3f &velocity)ncine::IAudioPlayer
setVelocity(float x, float y, float z)ncine::IAudioPlayer
sourceId() constncine::IAudioPlayerinline
sourceId_ncine::IAudioPlayerprotected
sourceLocked_ncine::IAudioPlayerprotected
state() constncine::IAudioPlayerinline
state_ncine::IAudioPlayerprotected
stop()=0ncine::IAudioPlayerpure virtual
sType()ncine::Objectinlinestatic
type() constncine::Objectinline
type_ncine::Objectprotected
updateState()=0ncine::IAudioPlayerprotectedpure virtual
velocity() constncine::IAudioPlayerinline
velocity_ncine::IAudioPlayerprotected
~IAudioPlayer() override (defined in ncine::IAudioPlayer)ncine::IAudioPlayer
~Object()ncine::Objectvirtual