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nCine 2025.12.r529-64b4740
A cross-platform 2D game engine
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This is the complete list of members for ncine::IDebugOverlay, including all inherited members.
| IDebugOverlay(float profileTextUpdateTime) (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | inlineexplicit |
| IDebugOverlay(const IDebugOverlay &)=delete | ncine::IDebugOverlay | protected |
| lastUpdateTime_ (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | protected |
| operator=(const IDebugOverlay &)=delete | ncine::IDebugOverlay | protected |
| settings() (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | inline |
| settings_ (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | protected |
| update()=0 (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | pure virtual |
| updateFrameTimings()=0 (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | pure virtual |
| updateTime_ (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | protected |
| ~IDebugOverlay() (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | inlinevirtual |