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nCine
2025.04.r498-9d36345
A cross-platform 2D game engine
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This is the complete list of members for ncine::IDebugOverlay, including all inherited members.
IDebugOverlay(float profileTextUpdateTime) (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | inlineexplicit |
IDebugOverlay(const IDebugOverlay &)=delete | ncine::IDebugOverlay | protected |
lastUpdateTime_ (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | protected |
operator=(const IDebugOverlay &)=delete | ncine::IDebugOverlay | protected |
settings() (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | inline |
settings_ (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | protected |
update()=0 (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | pure virtual |
updateFrameTimings()=0 (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | pure virtual |
updateTime_ (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | protected |
~IDebugOverlay() (defined in ncine::IDebugOverlay) | ncine::IDebugOverlay | inlinevirtual |