Information about the mapped joystick state.
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#include <InputEvents.h>
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virtual bool | isButtonDown (ButtonName name) const =0 |
| Returns true if the specified button is down this frame.
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virtual bool | isButtonPressed (ButtonName name) const =0 |
| Returns true if the specified button went from not down to down this frame.
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virtual bool | isButtonReleased (ButtonName name) const =0 |
| Returns true if the specified button went from down to not down this frame.
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virtual float | axisValue (AxisName name) const =0 |
| Returns the value of the specified axis.
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static const unsigned int | NumButtons = 20 |
| The number of joystick buttons with a mapping name.
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static const unsigned int | NumAxes = 6 |
| The number of joystick axes with a mapping name.
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Information about the mapped joystick state.
The documentation for this class was generated from the following file: