nCine  2025.04.r498-9d36345
A cross-platform 2D game engine
Public Member Functions | Static Public Attributes | List of all members
ncine::JoyMappedState Class Referenceabstract

Information about the mapped joystick state. More...

#include <InputEvents.h>

Public Member Functions

virtual bool isButtonDown (ButtonName name) const =0
 Returns true if the specified button is down this frame.
 
virtual bool isButtonPressed (ButtonName name) const =0
 Returns true if the specified button went from not down to down this frame.
 
virtual bool isButtonReleased (ButtonName name) const =0
 
virtual float axisValue (AxisName name) const =0
 Returns the value of the specified axis.
 

Static Public Attributes

static const unsigned int NumButtons = 20
 The number of joystick buttons with a mapping name.
 
static const unsigned int NumAxes = 6
 The number of joystick axes with a mapping name.
 

Detailed Description

Information about the mapped joystick state.


The documentation for this class was generated from the following file: