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nCine
2025.04.r498-9d36345
A cross-platform 2D game engine
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Information about the joystick state. More...
#include <InputEvents.h>
Public Member Functions | |
virtual bool | isButtonDown (int buttonId) const =0 |
Returns true if the specified button is down this frame. | |
virtual bool | isButtonPressed (int buttonId) const =0 |
Returns true if the specified button went from not down to down this frame. | |
virtual bool | isButtonReleased (int buttonId) const =0 |
Returns true if the specified button went from down to not down this frame. | |
virtual unsigned char | hatState (int hatId) const =0 |
Returns the state of the specified hat. | |
virtual short int | axisValue (int axisId) const =0 |
Returns a value between -32768 and 32767 for a joystick axis. | |
virtual float | axisNormValue (int axisId) const =0 |
Returns a normalized value between -1.0 and 1.0 for a joystick axis. | |
Information about the joystick state.