A class for in-application integration of RenderDoc.
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#include <RenderDocCapture.h>
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static bool | isAvailable () |
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static bool | isTargetControlConnected () |
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static bool | isFrameCapturing () |
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static void | apiVersion (int *major, int *minor, int *patch) |
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static bool | isOverlayEnabled () |
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static void | enableOverlay (bool enabled) |
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static void | triggerCapture () |
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static void | triggerMultiFrameCapture (uint32_t numFrames) |
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static bool | endFrameCapture () |
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static bool | discardFrameCapture () |
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static uint32_t | numCaptures () |
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static uint32_t | captureInfo (uint32_t idx, char *filename, uint32_t *pathlength, uint64_t *timestamp) |
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static const char * | captureFilePathTemplate () |
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static void | setCaptureFilePathTemplate (const char *pathTemplate) |
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static void | setCaptureFileComments (const char *filePath, const char *comments) |
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static uint32_t | launchReplayUI (uint32_t connectTargetControl, const char *cmdLine) |
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static void | unloadCrashHandler () |
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A class for in-application integration of RenderDoc.
The documentation for this class was generated from the following files: