![]() |
nCine 2025.07.r505-04a2e24
A cross-platform 2D game engine
|
A function object returning true if its argument is not equal to a reference value sets upon object construction. More...
#include <algorithms.h>
Public Member Functions | |
IsNotEqualTo (T refValue) | |
bool | operator() (T value) const |
A function object returning true if its argument is not equal to a reference value sets upon object construction.