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nCine
2025.04.r498-9d36345
A cross-platform 2D game engine
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Rendering settings that can be changed at run-time. More...
#include <Application.h>
Public Attributes | |
bool | batchingEnabled |
True if batching is enabled. | |
bool | batchingWithIndices |
True if using indices for vertex batching. | |
bool | cullingEnabled |
True if node culling is enabled. | |
unsigned int | minBatchSize |
Minimum size for a batch to be collected. | |
unsigned int | maxBatchSize |
Maximum size for a batch before a forced split. | |
Rendering settings that can be changed at run-time.