nCine  2025.04.r498-9d36345
A cross-platform 2D game engine
Public Attributes | List of all members
ncine::Application::RenderingSettings Struct Reference

Rendering settings that can be changed at run-time. More...

#include <Application.h>

Public Attributes

bool batchingEnabled
 True if batching is enabled.
 
bool batchingWithIndices
 True if using indices for vertex batching.
 
bool cullingEnabled
 True if node culling is enabled.
 
unsigned int minBatchSize
 Minimum size for a batch to be collected.
 
unsigned int maxBatchSize
 Maximum size for a batch before a forced split.
 

Detailed Description

Rendering settings that can be changed at run-time.


The documentation for this struct was generated from the following file: