nCine 2025.06.r503-ff15d8d
A cross-platform 2D game engine
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Static Public Member Functions | List of all members
nctl::detail::destructHelpers< true > Struct Reference

Specialization for trivially destructible types. More...

#include <utility.h>

Static Public Member Functions

template<class T >
static void destructObject (T *ptr)
 
template<class T >
static void destructArray (T *ptr, unsigned int numElements)
 

Detailed Description

Specialization for trivially destructible types.


The documentation for this struct was generated from the following file: