| AabbBit enum value (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| absAlpha() const | ncine::SceneNode | inline |
| absAnchorPoint() const | ncine::SceneNode | inline |
| absColor() const | ncine::SceneNode | inline |
| absColor_ | ncine::SceneNode | protected |
| absLayer() const | ncine::SceneNode | inline |
| absLayer_ | ncine::SceneNode | protected |
| absPosition() const | ncine::SceneNode | inline |
| absPosition_ | ncine::SceneNode | protected |
| absRotation() const | ncine::SceneNode | inline |
| absRotation_ | ncine::SceneNode | protected |
| absScale() const | ncine::SceneNode | inline |
| absScaleFactor_ | ncine::SceneNode | protected |
| addAffector(nctl::UniquePtr< ParticleAffector > affector) | ncine::ParticleSystem | inline |
| addChildNode(SceneNode *childNode) | ncine::SceneNode | |
| affectors() | ncine::ParticleSystem | inline |
| affectors() const | ncine::ParticleSystem | inline |
| alpha() const | ncine::SceneNode | inline |
| anchorPoint_ | ncine::SceneNode | protected |
| areAffectorsEnabled(void) const | ncine::ParticleSystem | inline |
| childOrderIndex() const | ncine::SceneNode | |
| childOrderIndex_ | ncine::SceneNode | protected |
| children() | ncine::SceneNode | inline |
| children() const | ncine::SceneNode | inline |
| children_ | ncine::SceneNode | protected |
| clearAffectors() | ncine::ParticleSystem | |
| clone() const | ncine::ParticleSystem | inline |
| color() const | ncine::SceneNode | inline |
| color_ | ncine::SceneNode | protected |
| ColorBit enum value (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| ColorUploadBit enum value (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| deleteChildrenOnDestruction() const | ncine::SceneNode | inline |
| DirtyBitPositions enum name | ncine::SceneNode | protected |
| dirtyBits_ | ncine::SceneNode | protected |
| draw(RenderQueue &renderQueue) | ncine::SceneNode | inlinevirtual |
| drawEnabled_ (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| emitParticles(const ParticleInitializer &init) | ncine::ParticleSystem | |
| fromId(unsigned int id) | ncine::Object | static |
| id() const | ncine::Object | inline |
| inLocalSpace(void) const | ncine::ParticleSystem | inline |
| isDrawEnabled() const | ncine::SceneNode | inline |
| isEnabled() const | ncine::SceneNode | inline |
| isParticlesUpdateEnabled(void) const | ncine::ParticleSystem | inline |
| isUpdateEnabled() const | ncine::SceneNode | inline |
| killParticles() | ncine::ParticleSystem | |
| lastFrameUpdated() const | ncine::SceneNode | inline |
| lastFrameUpdated_ | ncine::SceneNode | protected |
| layer() const | ncine::SceneNode | inline |
| layer_ | ncine::SceneNode | protected |
| localMatrix() const | ncine::SceneNode | inline |
| localMatrix_ | ncine::SceneNode | protected |
| MaxNameLength | ncine::Object | static |
| MinRotation | ncine::SceneNode | static |
| move(float x, float y) | ncine::SceneNode | inline |
| move(const Vector2f &position) | ncine::SceneNode | inline |
| moveX(float x) | ncine::SceneNode | inline |
| moveY(float y) | ncine::SceneNode | inline |
| name() const | ncine::Object | |
| numAliveParticles() const | ncine::ParticleSystem | inline |
| numParticles() const | ncine::ParticleSystem | inline |
| Object(ObjectType type) | ncine::Object | explicit |
| Object(ObjectType type, const char *name) | ncine::Object | |
| Object(Object &&other) | ncine::Object | |
| Object(const Object &other) | ncine::Object | protected |
| ObjectType enum name | ncine::Object | |
| operator=(ParticleSystem &&) | ncine::ParticleSystem | |
| ncine::SceneNode::operator=(SceneNode &&other) | ncine::SceneNode | |
| ncine::SceneNode::operator=(const SceneNode &)=delete | ncine::SceneNode | protected |
| ncine::Object::operator=(Object &&other) | ncine::Object | |
| parent() const | ncine::SceneNode | inline |
| parent() | ncine::SceneNode | inline |
| parent_ | ncine::SceneNode | protected |
| ParticleSystem(SceneNode *parent, unsigned int count, Texture *texture) | ncine::ParticleSystem | |
| ParticleSystem(SceneNode *parent, unsigned int count, Texture *texture, Recti texRect) | ncine::ParticleSystem | |
| ParticleSystem(ParticleSystem &&) | ncine::ParticleSystem | |
| ParticleSystem(const ParticleSystem &other) | ncine::ParticleSystem | protected |
| position() const | ncine::SceneNode | inline |
| position_ | ncine::SceneNode | protected |
| removeAllChildrenNodes() | ncine::SceneNode | |
| removeChildNode(SceneNode *childNode) | ncine::SceneNode | |
| removeChildNodeAt(unsigned int index) | ncine::SceneNode | |
| rotation() const | ncine::SceneNode | inline |
| rotation_ | ncine::SceneNode | protected |
| scale() const | ncine::SceneNode | inline |
| scaleFactor_ | ncine::SceneNode | protected |
| SceneNode(SceneNode *parent, float x, float y) | ncine::SceneNode | |
| SceneNode(SceneNode *parent, const Vector2f &position) | ncine::SceneNode | |
| SceneNode(SceneNode *parent) | ncine::SceneNode | explicit |
| SceneNode() | ncine::SceneNode | |
| SceneNode(SceneNode &&other) | ncine::SceneNode | |
| SceneNode(const SceneNode &other) | ncine::SceneNode | protected |
| setAbsAnchorPoint(float x, float y) | ncine::SceneNode | inline |
| setAbsAnchorPoint(const Vector2f &point) | ncine::SceneNode | inline |
| setAffectorsEnabled(bool affectorsEnabled) | ncine::ParticleSystem | inline |
| setAlpha(unsigned char alpha) | ncine::SceneNode | inline |
| setAlphaF(float alpha) | ncine::SceneNode | inline |
| setAnchorPoint(float xx, float yy) | ncine::ParticleSystem | |
| setAnchorPoint(const Vector2f &point) | ncine::ParticleSystem | |
| setBlendingFactors(DrawableNode::BlendingFactor srcBlendingFactor, DrawableNode::BlendingFactor destBlendingFactor) | ncine::ParticleSystem | |
| setBlendingPreset(DrawableNode::BlendingPreset blendingPreset) | ncine::ParticleSystem | |
| setColor(Color color) | ncine::SceneNode | inline |
| setColor(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) | ncine::SceneNode | inline |
| setColorF(Colorf color) | ncine::SceneNode | inline |
| setColorF(float red, float green, float blue, float alpha) | ncine::SceneNode | inline |
| setDeleteChildrenOnDestruction(bool shouldDeleteChildrenOnDestruction) | ncine::SceneNode | inline |
| setDrawEnabled(bool drawEnabled) | ncine::SceneNode | inline |
| setEnabled(bool isEnabled) | ncine::SceneNode | inline |
| setFlippedX(bool flippedX) | ncine::ParticleSystem | |
| setFlippedY(bool flippedY) | ncine::ParticleSystem | |
| setInLocalSpace(bool inLocalSpace) | ncine::ParticleSystem | inline |
| setLayer(uint16_t layer) | ncine::ParticleSystem | |
| setLocalMatrix(const Matrix4x4f &localMatrix) | ncine::SceneNode | inline |
| setName(const char *name) | ncine::Object | |
| setParent(SceneNode *parentNode) | ncine::SceneNode | |
| setParticlesUpdateEnabled(bool particlesUpdateEnabled) | ncine::ParticleSystem | inline |
| setPosition(float x, float y) | ncine::SceneNode | inline |
| setPosition(const Vector2f &position) | ncine::SceneNode | inline |
| setPositionX(float x) | ncine::SceneNode | inline |
| setPositionY(float y) | ncine::SceneNode | inline |
| setRotation(float rotation) | ncine::SceneNode | inline |
| setScale(float scaleFactor) | ncine::SceneNode | inline |
| setScale(float scaleFactorX, float scaleFactorY) | ncine::SceneNode | inline |
| setScale(const Vector2f &scaleFactor) | ncine::SceneNode | inline |
| setTexRect(const Recti &rect) | ncine::ParticleSystem | |
| setTexture(Texture *texture) | ncine::ParticleSystem | |
| setUpdateEnabled(bool updateEnabled) | ncine::SceneNode | inline |
| setVisitOrderState(enum VisitOrderState visitOrderState) | ncine::SceneNode | inline |
| setWorldMatrix(const Matrix4x4f &worldMatrix) | ncine::SceneNode | inline |
| shouldDeleteChildrenOnDestruction_ | ncine::SceneNode | protected |
| SizeBit enum value (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| sType() (defined in ncine::ParticleSystem) | ncine::ParticleSystem | inlinestatic |
| swapChildPointer(SceneNode *first, SceneNode *second) | ncine::SceneNode | protected |
| swapChildrenNodes(unsigned int firstIndex, unsigned int secondIndex) | ncine::SceneNode | |
| swapNodeBack() | ncine::SceneNode | |
| swapNodeForward() | ncine::SceneNode | |
| TextureBit enum value (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| transform() (defined in ncine::SceneNode) | ncine::SceneNode | protectedvirtual |
| TransformationBit enum value (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| TransformationUploadBit enum value (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| type() const | ncine::Object | inline |
| type_ | ncine::Object | protected |
| unlinkChildNode(SceneNode *childNode) | ncine::SceneNode | |
| update(float frameTime) override | ncine::ParticleSystem | virtual |
| updateEnabled_ (defined in ncine::SceneNode) | ncine::SceneNode | protected |
| visit(RenderQueue &renderQueue, unsigned int &visitOrderIndex) | ncine::SceneNode | virtual |
| visitOrderIndex() const | ncine::SceneNode | inline |
| visitOrderIndex_ | ncine::SceneNode | protected |
| VisitOrderState enum name (defined in ncine::SceneNode) | ncine::SceneNode | |
| visitOrderState() const | ncine::SceneNode | inline |
| visitOrderState_ | ncine::SceneNode | protected |
| withVisitOrder_ | ncine::SceneNode | protected |
| worldMatrix() const | ncine::SceneNode | inline |
| worldMatrix_ | ncine::SceneNode | protected |
| ~Object() | ncine::Object | virtual |
| ~SceneNode() override | ncine::SceneNode | |