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nCine 2026.08.r1-e9a2342
A cross-platform 2D game engine
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Graphics related configuration. More...
#include <AppConfiguration.h>

Classes | |
| struct | OpenGL |
| OpenGL related configuration. More... | |
| struct | OpenGLCapabilities |
| OpenGL context capabilities (determined at compile time) More... | |
Public Attributes | |
| bool | vsync = true |
| Enables vertical synchronization. | |
| unsigned int | frameLimit = 0 |
| The maximum number of frames to render per second or 0 for no limit. | |
| OpenGL | opengl |
| const OpenGLCapabilities | openglCaps |
Graphics related configuration.