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nCine 2025.12.r528-f126e49
A cross-platform 2D game engine
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A structure representing a connected monitor. More...
#include <IGfxDevice.h>

Public Attributes | |
| const char * | name |
| The monitor name. | |
| Vector2i | position |
| The position of the monitor's viewport on the virtual screen. | |
| Vector2i | dpi |
| The horizontal and vertical dots per inch. | |
| Vector2f | scale |
| The content scale factor. | |
| unsigned int | numVideoModes |
| The number of video modes in the array. | |
| VideoMode | videoModes [MaxVideoModes] |
| The array of video modes supported by the monitor. | |
A structure representing a connected monitor.