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nCine 2025.06.r503-ff15d8d
A cross-platform 2D game engine
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A structure representing a connected monitor. More...
#include <IGfxDevice.h>
Public Attributes | |
const char * | name |
The monitor name. | |
Vector2i | position |
The position of the monitor's viewport on the virtual screen. | |
Vector2i | dpi |
The horizontal and vertical dots per inch. | |
Vector2f | scale |
The content scale factor. | |
unsigned int | numVideoModes |
The number of video modes in the array. | |
VideoMode | videoModes [MaxVideoModes] |
The array of video modes supported by the monitor. | |
A structure representing a connected monitor.