I’m a former engine programmer from the AAA game industry that has been pursuing a dream since 2011: to write my own engine and witness what people can create with it!

nCine is a multi-platform 2D game engine written in C++ with an attention to optimizations that is also scriptable in Lua for more flexibility. ​You can use it to create your games and tools or to learn and experiment with its source code.

With your donations I can bring my commitment to a whole new level and push even harder in important aspects like performance, usability and extensibility.

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