|  | nCine 2025.10.r509-70a8df8
    A cross-platform 2D game engine | 
 
 
 
 
 
 
    
  
 
 
 
 
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nCine is a cross-platform 2D game engine with an emphasis on performance. It is written in C++11 but it can optionally be scripted with Lua. 
 It is released under the MIT License and it has been in active development since June 2011.
For additional information: https://ncine.github.io/.
Copyright (c) 2011-2025 Angelo Theodorou.
| <figure>  <figcaption>SpookyGhost, a procedural sprite animation tool by Encelo</figcaption> </figure> | <figure>  <figcaption>ncJump, a platform game with Box2D physics and an ImGui editor by Fahien</figcaption> </figure> | 
| <figure>  <figcaption>Jazz² Resurrection, the C++ version of the Jazz Jackrabbit 2 reimplementation project by DeathKiller</figcaption> </figure> | <figure>  <figcaption>ncJugiMapFrameworkDemo, a demo test for JugiMap integration framework by Jugilus</figcaption> </figure> |