Don’t miss the Videos page to see the nCine in action!
Fireman
Fireman, a GMTK Game Jam 2023 entry made by Ana30
Jazz² Resurrection
Jazz² Resurrection, the C++ version of the Jazz Jackrabbit 2 reimplementation project by DeathKiller
ncJump
ncJump, a platform game with Box2D physics and an ImGui editor made with the nCine by Fahien
ncTiledViewer
ncTiledViewer, a Tiled maps viewer made with the nCine
ncTracer
ncTracer, an ImGui front-end to the pmTracer library made with the nCine
SpookyGhost
SpookyGhost, a procedural sprite animation tool made with the nCine
JugiMap Framework Demos
ncJugiMapGuiDemo, a demo test for JugiMap integration framework
ncJugiMapSpriteTimelineAnimation, a demo test for JugiMap integration framework
ncJugiMapParallaxScrolling, a demo test for JugiMap integration framework
ncJugiMapFrameworkDemo, a demo test for JugiMap integration framework
ncParticleEditor
ncParticleEditor, an ImGui and Lua based tool made with the nCine
ncPong
ncPong, the example game project distributed with the nCine
Part of the source code of the Lua version of ncPong
ncInvaders
ncInvaders, a simplified version of Space Invaders distributed with the nCine
nCine
ImGui based debug overlay
A RenderDoc capture of apptest_sinescroller that shows degenerate triangles used for batching
A Tracy capture of apptest_camera compared to a different version of the same test
apptest_camera, a high count sprite example to test batching and culling
apptest_simdbench, a tool to benchmark SIMD performance that loads and saves results through Lua tables
apptest_sinescroller, a small homage to old-skool demoscene sine scrollers