News
2026
2025
Signed Commits
·1 min
Starting today, all nCine-related repositories will feature verified commits on GitHub.
This allows anyone to confirm that changes to the codebase are authentic and originate from the project maintainer. The signing key is published on the site and can be found at the following page: GnuPG Public Key.
A New Site
·1 min
After many years with Jekyll and the Beautiful Jekyll theme by Dean Attali, the nCine official site gets a revamp thanks to Hugo and powered by the Blowfish theme by Nuno Coração. 🚀
nCine Compilation Benchmark 3 ↗ ↖
https://encelo.github.io/2025-09-22-ncine-compilation-benchmark-3/
Video from /dev/games
·1 min
On June 5th I attended /dev/games, a two-day game development conference held in Rome.
Now, after five months, the recording of the talk about my 14-year journey developing nCine, has been published on YouTube on the official conference channel.
Presented at /dev/games
·1 min
On June 5th I attended /dev/games, a two-day game development conference held in Rome.
I gave a talk about my 14-year journey developing nCine, sharing both challenges and achievements, and diving into a selection of technical details.
Getting Started with CLion
·1 min
It has been only a bunch of days since JetBrains announced that its C++ IDE is now free for non-commercial use.
2024
LDoc Lua API documentation
·1 min
The Lua development experience is getting even better!
The documentation already available through the Lua Language Server is now available online, thanks to LDoc.
Lua Language Server support
·1 min
Today you can find the nCine among the Lua Language Server official addons!
If you are using Visual Studio Code, autocomplete, type checking, and full API documentation are only one click away.
nCine article in SUGO
SUGO is a new Italian magazine about indie game development in Italy, with a nice impagination derived from traditional medias and distributed as a PDF.
One thousand stars!
·1 min
After thirteen years of development and five years on GitHub, the nCine has surpassed one thousand stars! ⭐
One thousand stars!
Getting started guide
·1 min
There is a new Getting Started guide in the project wiki. It comes with many screenshots, covers both Lua and C++, and it should be easy to follow.
Custom engines presentation
·1 min
Today I gave a presentation for GRInteractiva about in-house custom engines: why they are so important, what are some indie games based on custom technology and, of course, a small overview of the nCine.
2023
2022
nCine Compilation Benchmark 2 ↗ ↖
https://encelo.github.io/2022-10-06-ncine-compilation-benchmark-2/