Modern Renderer

Modern Renderer

  • Multiple viewports for offscreen rendering or split screen
  • Custom shaders support for post-processing or bespoke rendering
  • Automatic batching for all kinds of sprites and text nodes
  • Sprite meshes for geometric deformations or tight enclosure
  • Support for binary shaders to cache compiled shader programs
  • Support for VAO and immutable textures
  • Support OpenGL buffer updating both with or without mapping
  • Support for indexed and instanced drawing
  • In-application integration with RenderDoc
  • Support for Google ANGLE libraries on Windows