
News
A New Site
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After many years with Jekyll and the Beautiful Jekyll theme by Dean Attali, the nCine official site gets a revamp thanks to Hugo and powered by the Blowfish theme by Nuno Coração. 🚀
Presented at /dev/games
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On June 5th I attended /dev/games, a two-day game development conference held in Rome.
I gave a talk about my 14-year journey developing nCine, sharing both challenges and achievements, and diving into a selection of technical details.
Getting Started with CLion
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It has been only a bunch of days since JetBrains announced that its C++ IDE is now free for non-commercial use.
LDoc Lua API documentation
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The Lua development experience is getting even better!
The documentation already available through the Lua Language Server is now available online, thanks to LDoc.
Lua Language Server support
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Today you can find the nCine among the Lua Language Server official addons!
If you are using Visual Studio Code, autocomplete, type checking, and full API documentation are only one click away.
One thousand stars!
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After thirteen years of development and five years on GitHub, the nCine has surpassed one thousand stars! ⭐
One thousand stars! {: .center-block :}
Getting started guide
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There is a new Getting Started guide in the project wiki. It comes with many screenshots, covers both Lua and C++, and it should be easy to follow.
Custom engines presentation
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Today I gave a presentation for GRInteractiva about in-house custom engines: why they are so important, what are some indie games based on custom technology and, of course, a small overview of the nCine.
Native version of Jazz² Resurrection
Jazz² Resurrection is reimplementation of Jazz Jackrabbit 2, a 1998 platform game by Epic Games (at the time called Epic MegaGames). The author, DeathKiller, used C# and parts of the Duality 2D framework to put together the project.
Ten years anniversary
·1 min
Today marks the tenth anniversary since the first commit in 2011!
Happy birthday to the nCine! 🍾