This test shows you how to pass data between the C++ application and a Lua script with ad-hoc custom tables.
It also shows how to hot-reload a script to update the parameters of your program without recompiling or restarting it.
Controls
- Pressing the left button and dragging the mouse around will move the particle system
- Pressing
F5
or5
on the keyboard will reload the same script with a different parameter that will result in different particle colors - Pressing
Escape
on the keyboard will quit the application