This test is only available when the nCine is built as a static library and it uses the OpenGL API layer directly, bypassing the scenegraph and the sprite systems.
Controls
- Pressing the left bumper on the gamepad, or the left mouse button, or tapping the screen with one finger will pause the triangle animation
- Pressing the right bumper on the gamepad, or the right mouse button, or tapping the screen with two fingers will pause the cube animation
- Pressing
F
on the keyboard will toggle full screen - Pressing
P
on the keyboard orStart
on the gamepad will pause both the triangle and the cube animations - Pressing
Escape
on the keyboard orGuide
on the gamepad will quit the application