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glapptest_fbo_cube

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glapptest_fbo_cube

This test is only available when the nCine is built as a static library and it uses the OpenGL API layer directly, bypassing the scenegraph and the sprite systems.

Controls

  • Pressing the left bumper on the gamepad, or the left mouse button, or tapping the screen with one finger will pause the triangle animation
  • Pressing the right bumper on the gamepad, or the right mouse button, or tapping the screen with two fingers will pause the cube animation
  • Pressing F on the keyboard will toggle full screen
  • Pressing P on the keyboard or Start on the gamepad will pause both the triangle and the cube animations
  • Pressing Escape on the keyboard or Guide on the gamepad will quit the application