Skip to main content
News

News

2022

2021

nCine used at university

·1 min
The nCine has been recommended as the framework to be used by students for the second lesson homerwork of the Artificial Intelligence for Computer Games course at the prestigious Charles University in Prague.

The Runtime Podcast

·1 min
The nCine and its ten years of development are the main focus of the fifth episode of The Runtime, a podcast about software development.

SpookyGhost released on GitHub!

·1 min
SpookyGhost, the procedural sprite animation tool made with the nCine, has been released as FOSS. Not only it has now a MIT license but it has also been updated with many new features and bug fixes.

ncJump

·1 min
A new release of ncJump has been published today by Antonio “Fahien” Caggiano. ncJump is a platform game that uses Box2D for the physics, ImGui for the editor and of course the nCine. It has been developed as an nCine reference version of the CS50’s lecture 4.

ncTiledViewer

·1 min
ncTiledViewer is a viewer for Tiled maps with an ImGui interface. It is able to parse TMX and TSX files using pugixml and then display the map using sprites.

2020

JugiMapGuiDemo

·1 min
There is a new JugiMap Framework demo published by Jugilus that shows the new GUI system. On GitHub you will find the ncJugiMapGuiDemo and the ncJugiMapGuiDemo-data repositories for you to build the test.

C.I. migrated to GitHub Actions

·1 min
All nCine projects are now continuously integrated using GitHub Actions workflows. The old Azure Pipelines setup has been disabled and it will not be used anymore.

ncTracer

·1 min
Today I decided to publish pmTracer and ncTracer on my personal GitHub space. You will also find online the ncTracer-data and the ncTracer-artifacts repositories.

Release 2020.05

·1 min
A new release has been just finalised: nCine 2020.05. Some of its highlights are covered by the following video: Most notable entries from the slides: