The nCine has been recommended as the framework to be used by students for the second lesson homerwork of the Artificial Intelligence for Computer Games course at the prestigious Charles University in Prague.
The nCine and its ten years of development are the main focus of the fifth episode of The Runtime, a podcast about software development.
https://encelo.github.io/2021-06-28-ncine-dev-update-17/
https://encelo.github.io/2021-06-21-ten-years-ncine/
Today marks the tenth anniversary since the first commit in 2011!
Happy birthday to the nCine! 🍾
SpookyGhost, the procedural sprite animation tool made with the nCine, has been released as FOSS.
Not only it has now a MIT license but it has also been updated with many new features and bug fixes.
A new release of ncJump has been published today by Antonio “Fahien” Caggiano.
ncJump is a platform game that uses Box2D for the physics, ImGui for the editor and of course the nCine. It has been developed as an nCine reference version of the CS50’s lecture 4.
ncTiledViewer is a viewer for Tiled maps with an ImGui interface. It is able to parse TMX and TSX files using pugixml and then display the map using sprites.
The new year brings great news: the nCine has been awarded one of the $250 microgrants from icculus!
icculus sponsor