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Presentation

Presented at /dev/games
·1 min
On June 5th I attended /dev/games, a two-day game development conference held in Rome. I gave a talk about my 14-year journey developing nCine, sharing both challenges and achievements, and diving into a selection of technical details.
Custom engines presentation
·1 min
Today I gave a presentation for GRInteractiva about in-house custom engines: why they are so important, what are some indie games based on custom technology and, of course, a small overview of the nCine.