A new release has been just finalised: nCine 2020.05.
Some of its highlights are covered by the following video:
Most notable entries from the slides:
The culmination of five months of work is finally here: nCine 2019.10.
Some of the highlights for this release are:
Emscripten is supported as target platform: you can use the nCine for web games! 🕸️ New AngelCode’s FNT format parser When you compile the engine you can choose to disable the support for various dependency libraries and features The user can now query the available fullscreen video modes on PC and choose one Fixes and enhancements to OpenAL implementation It is possible to defer shader checks and queries for a decreased starting time Refactoring of the clock and timestamp classes Update of Tracy integration to v0.5 Update of ImGui integration to v1.73 During the same time there has been a lot of work in side projects with the addition of: